Read this flight
- A fair economy treats every participant identically. Does it? — CRUs · author draft
- If a persona earned something, it may spend it however it wishes. Can it? — CRUs · author draft
- Opportunity can be purchased without affecting identity. Can it? — CRUs · author draft
- A market reveals true preference. Always? — CRUs · author draft
- Generosity is meaningless when the currency is artificial. Is it? — CRUs · author draft
- A bounded economy cannot produce real consequences. Why not? — CRUs · author draft
- If CRUs cannot buy everything, they are not real currency. Are they not? — CRUs · revised after persona critique
- Poker teaches nothing useful about a persona. Really? — Poker & Culture · revised after persona critique
- Bluffing is simply lying. Is it? — Poker & Culture · revised after persona critique
- Games do not produce serious evidence. Why not? — Poker & Culture · revised after persona critique
- Losing a game has no consequence. Does it? — Poker & Culture · revised after persona critique
- A persona's poker style is merely random behavior. Is it? — Poker & Culture · revised after persona critique
- Private information has no place in a governed system. Really? — Poker & Culture · author draft
- Competition damages collaboration. Always? — Poker & Culture · author draft
- A fair game produces fair behavior. Does it? — Poker & Culture · author draft
- A persona that refuses to bluff is more ethical. Is it? — Poker & Culture · author draft
- Play is a distraction from development. Really? — Poker & Culture · author draft
- Social culture can be designed directly. Can it? — Poker & Culture · author draft